Inst. Architektur

210 Items

Recent Submissions
VR-visualization of High-dimensional Urban Data

Al Bondakji, Louna ; Chatzi, Anna-Maria ; Heidari Tabar, Minoo ; Wesseler, Lisa-Marie ; Werner, Liss C. (2018)

The project aims to investigate the possibility of VR in a combination of visualizing high-dimensional urban data. Our study proposes a data-based tool for urban planners, architects, and researchers to 3D visualize and experience an urban quarter. Users have a possibility to choose a specific part of a city according to urban data input like "buildings, streets, and landscapes". This data-base...

Multi-Dimensional Interface Based Spatial Adaption

Lohse, Theresa ; Fujii, Ryuta ; Werner, Liss C. (2018)

Patten and Ishii (2000) discovered that people are employing more versatile strategies for spatial distribution when using a tangible user interface (TUI) as opposed to a graphics user interface (GUI) (Patten & Ishii, 2000). Besides, the generated information outputs of conventional two-dimensional interacting screens are currently almost entirely addressing the visual and acoustic senses but l...

Data Flow – a GIS based interactive planning tool for educational facilities

Schulz, Daniel ; Reiter, Felix ; Metche, Alexander ; Werner, Liss C. (2018)

This paper describes the development of a Grasshopper-based planning support tool for urban planning. The tool aims at the analysis of demand in educational facilities and the optimization of their location and capacities. It was developed for the use case of Berlin using only publicly available resources and data sets. Through preprocessed GIS- and statistical data plus an easy-access interfac...

Biological Computation of Physarum

Werner, Liss C. (2018)

Physarum polycephalum, also called slime mold or myxamoeba, has started attracting the attention of those architects, urban designers, and scholars, who work in experimental trans- and flexi-disciplines between architecture, computer sciences, biology, art, cognitive sciences or soft matter; disciplines that build on cybernetic principles. Slime mold is regarded as a bio-computer with intellige...

Entwicklung eines Bewertungssystems für strukturelle und räumliche Planungen von Interdisziplinären Notaufnahmen in Krankenhäusern

Kurth, Philip (2018)

The aim of the dissertation is to prepare a method for developing a planning aid and assessment system for architects and design planners. As an example, the process shall be carried out for the structural and spatial planning of central interdisciplinary emergency units in hospitals, since the influence on all processes and structures of the hospitals is greatest at the interface between the u...

HUNCH 1972: Un Segundo experimento en reconocimiento de bocetos o Conozco el concepto de tu concepto de interpolación

Werner, Liss C. (2018)

James Taggart desarrolló el Sistema de reconocimiento de bocetos HUNCH en el MIT en el año 1972. Más que al usuario tratando de comprender el programa para procesar un dibujo, en el caso de HUNCH, el software analizó al usuario croquizando. De esta manera fue posible un diálogo entre el usuario y el programa a través del croquis como medio. HUNCH fue parte de la Architecture Machine, creada por...

Gordon Pask’s ‘Cybernetic Theatre’: beyond tinkering with Architecture

Werner, Liss C. (2018)

Written in the year of Gordon Pask’s 90th anniversary of his birth, “Beyond tinkering with Architecture” presents the Philosopher Mechanics’ proposal for a Cybernetic Theatre, conceived in 1964; and projects it into today’s digital and analogue networked systems of operation. A performance machine, a space to allow communication, interaction and learning between a theatre audience and actors of...

HUNCH 1972: A Second Experiment in Sketch Recognition or: ‘I Know the Concept of Your Concept of Interpolation’

Werner, Liss C. (2018)

James Taggart developed the sketch recognition system HUNCH at MIT in 1972. Rather than the user trying to understand the software in order to progress a drawing, in the case of HUNCH, the software observed the user sketching. It enabled a conversation between user and software through the sketch as a medium. HUNCH was one component of the Architecture Machine, created in the Architecture Machi...

Uncovering Culture and Identity in Refugee Camps

Dalal, Ayham (2017)

Refugee camps, especially in their emergency phases, are places where everything seems to be similar, repetitive, and modular. This impression is not only due to the unified shelter unit that is usually distributed by UNHCR1 (traditionally a tent, and recently caravans, prefabs, and developed T-Shelters), but is also due to the camps’ ordered layout and hierarchical plan.

Das Kotti-Prinzip

Awan, Nishat ; Bock, Christine ; Hasbun Chavarría, Yamil ; Hamann, Ulrike ; Holm, Andrej ; Kaltenborn, Sandy ; Pappenberger, Ulrich ; Stollmann, Jörg (2018-06)

Wem gehört die Stadt? Wer darf wohnen – wer muss gehen? Wer entscheidet darüber? Und mit welchen Mitteln? Ein halbes Jahr lang begleiteten Christine Bock und Ulrich Pappenberger die Mieter*inneninitiative Kotti & Co um zu verstehen, wie Sozialmieter*innen zu einflussreichen Akteuren der Berliner Stadt- und Wohnungspolitik wurden. Die Studie folgt der Akteur-Netzwerk-Theorie und erzählt von der ...

Urban planning practice under neo-customary land tenure

Akaateba, Millicent Awialie (2018)

Contemporary discourses on land policy in sub-Saharan African countries have shifted from polarised debates that hitherto promoted formal land administration or romanticised customary tenure systems. Recent policy trends have emphasised the integration of customary and state tenure systems as a nascent strategy to achieve equitable land delivery. Conceptually embedded in the exploratory concept...

Regional planning and the energy efficiency purposes

Khalili, Mahmoudreza (2018)

The background concepts based on which this research is carried out could be divided into four categories; first, the climate change impacts are clearly visible in urban regions throughout Iran, including Tehran Region; second, despite the national regulations set to reduce the use of fossil energies, the use of those energies are still high in different consumption types; third, the Tehran Met...

Prinzipien der Architekturdarstellung : die Verwendung der Orthogonalprojektion in Palladios »I quattro libri dell' architettura« (1570).

Valdivia Steel, Lorena Cristina (2018)

The term »orthogonal projection« refers to the representation format which marks the source of the present study of the principles of the architectural representation in Andrea Palladio’s printed works »I quattro libri dell’ architettura« published in 1570. Palladio’s special position in architectural history is not only due to his many built works but at least equally to his numerous orthogona...

Energy efficiency and design measures in social infrastructure planning (the case of Tehran)

Khodabakhsh, Peyman (2018)

Given the robust trends towards global urbanization propensity, the energy and sustainability challenges cannot be addressed without explicit consideration of urban energy systems and their specific challenges and opportunities. A considerable amount of energy waste in the building and transport sector comes about due to inefficient development patterns as well as consumption habits. Towards st...

PUC.TUB – Jahre des Austauschs : Entwurfsarbeiten aus einem Jahrzehnt | PUC.TUB – Años de intercambio : Diseños de una década

(2018)

Austauschprogramme sind ein wesentlicher Bestandteil des zeitgenössischen Studiums. Die Publikation „PUC.TUB, Jahre des Austauschs, Entwurfsarbeiten aus einem Jahrzehnt – Años de intercambio, Diseños de una década“ gibt einen Einblick in die Kollaboration zwischen der Pontificia Universidad Católica de Santiago de Chile und der Technischen Universität Berlin im Bereich der Mobilität von Archite...

Cybernetification II: toward a sixth ecology

Werner, Liss C. (2018-01-24)

Digital infrastructure and learning algorithms, digital industry and automated services, digital society, humanities, and health converge with the Anthropocene. This mix has given birth to extraordinary challenges; for architecture as discipline, in its role as cultural heritage and as materialized co-evolution of man and machine. Despite of re-modelling and re-designing work-flows to integrate...

Fold Unfold : deployable structures and digital fabrication

Borrego, Ignacio ; García Martínez, Pedro ; Solano Rojo, Montserrat ; Peña Fernández-Serrano, Martino (2018)

The publication "Fold, Unfold : Deployable Structures and Digital Fabrication" is the documentation of the workshop of the same name hosted at TU-Berlin from february till march 2017 in collaboration with ETSAE Cartagena. The main objective of this seminar was to design and build different prototypes of deployable structures that can colonize a space to be inhabited temporarily.

A cloud recycling light

Werner, Liss C. (2017-09)

The paper focuses on the question "How does our built environment, urban culture and architectural production change through humans feeding back into digital systems of pre-fabrication and systems fostering industry 4.0?" It discusses some risks and possibilities of digitisation and the city in an era of sustainability, networked design methods, production processes and digital communication to...

In quest of code

Werner, Liss C. (2015)

Architects who apply their generative modelling and scripting skills for creating virtual and prototypical spaces through the usage of algorithms and bespoke coding are increasingly confronted with an application in the real material world. The article suggests computational design strategies and two different architectural and urban prototypes for an era in which intelligent material, robotic ...

Editorial for Special Issue 'Systema' - Architectural ecologies: code, culture and technology

Werner, Liss C. (2015-10)

This special issue of ‘Systema’, presents eight contributions to the track “Architectural Ecologies: Code, Culture and Technology at the Convergence’ at the European Meetings on Cybernetics and Systems research (EMCSR) 2014 in Vienna. It describes one starting point of conversations about habitat, design, decision-making and digital operations from a variety of perspectives developed by archite...