Please use this identifier to cite or link to this item: http://dx.doi.org/10.14279/depositonce-12391
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dc.contributor.authorKarachiwalla, Rea-
dc.contributor.authorPinkow, Felix-
dc.date.accessioned2021-09-17T07:11:08Z-
dc.date.available2021-09-17T07:11:08Z-
dc.date.issued2021-07-09-
dc.identifier.issn0963-1690-
dc.identifier.urihttps://depositonce.tu-berlin.de/handle/11303/13604-
dc.identifier.urihttp://dx.doi.org/10.14279/depositonce-12391-
dc.description.abstractCrowdsourcing has gained considerable traction over the past decade and has emerged as a powerful tool in the innovation process of organizations. Given its growing significance in practice, a profound understanding of the concept is crucial. The goal of this study is to develop a comprehensive understanding of designing crowdsourcing projects for innovation by identifying and analyzing critical design elements of crowdsourcing contests. Through synthesizing the principles of the social exchange theory and absorptive capacity, this study provides a novel conceptual configuration that accounts for both the attraction of solvers and the ability of the crowdsourcer to capture value from crowdsourcing contests. Therefore, this paper adopts a morphological approach to structure the four dimensions, namely, (i) task, (ii) crowd, (iii) platform and (iv) crowdsourcer, into a conceptual framework to present an integrated overview of the various crowdsourcing design options. The morphological analysis allows the possibility of identifying relevant interdependencies between design elements, based on the goals of the problem to be crowdsourced. In doing so, the paper aims to enrich the extant literature by providing a comprehensive overview of crowdsourcing and to serve as a blueprint for practitioners to make more informed decisions when designing and executing crowdsourcing projects.en
dc.language.isoenen
dc.relation.ispartof10.14279/depositonce-12802en
dc.rightsThis is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.-
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en
dc.subject.ddc330 Wirtschaftde
dc.subject.otherabsorptive capacityen
dc.subject.othercrowdsourcing contesten
dc.subject.othercrowdsourcing designen
dc.subject.othermorphological frameworken
dc.subject.otheropen innovationen
dc.subject.othersocial exchange theoryen
dc.subject.othersystematic literature reviewen
dc.titleUnderstanding crowdsourcing projects: A review on the key design elements of a crowdsourcing initiativeen
dc.typeArticleen
dc.date.updated2021-09-13T08:31:41Z-
tub.accessrights.dnbfreeen
tub.publisher.universityorinstitutionTechnische Universität Berlinen
dc.identifier.eissn1467-8691-
dc.type.versionpublishedVersionen
dcterms.bibliographicCitation.doi10.1111/caim.12454en
dcterms.bibliographicCitation.journaltitleCreativity and Innovation Managementen
dcterms.bibliographicCitation.originalpublisherplaceNew York, NYen
dcterms.bibliographicCitation.volume30en
dcterms.bibliographicCitation.pageend584en
dcterms.bibliographicCitation.pagestart563en
dcterms.bibliographicCitation.originalpublishernameWileyen
dcterms.bibliographicCitation.issue3en
tub.affiliationFak. 7 Wirtschaft und Management » Inst. Technologie und Management (ITM) » FG Technologie- und Innovationsmanagementde
Appears in Collections:Technische Universität Berlin » Publications

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