Please use this identifier to cite or link to this item: http://dx.doi.org/10.14279/depositonce-9
Main Title: Interactive Acoustic Virtual Environments Using Distributed Room Acoustic Simulations
Author(s): Wefers, Frank
Stienen, Jonas
Pelzer, Sönke
Vorländer, Michael
Type: Article
Language Code: en
Series/Report no.: Proc. of the EAA Joint Symposium on Auralization and Ambisonics, Berlin, 2014;paper #8
Abstract: This publication presents how the computational resources of PC clusters can be used to realize low-latency room acoustic simulations for comprehensive virtual scenes. A benefit is not only to realize more complex scenes (including a multitude of sound sources, acoustically coupled-rooms with sound transmission), but also to minimize the system response times for prototyping applications (e.g. interactive change of materials or geometry) in simpler applications. PC clusters prove to be a suitable platform for room acoustic simulations, as the incorporated algorithms, the image source method and stochastic ray-tracing, are largely free of data interdependencies. For the computation in massive parallel systems the simulation of a room impulse response is separated into individual parts for the direct sound (DS), early reflections (ER) and diffuse late reverberation (LR). Additional decomposition concepts (e.g. individual image sources, frequency bands, sub volumes) are discussed. During user interaction (e.g. movement of the sources/listeners) the system is continuously issued new simulation tasks. A real-time scheduler decides on significant updates and assigns simulation tasks to available cluster nodes. Thereby the three simulation types are processed with different priorities. The multitude of (asynchronously) finished simulation tasks is transformed into room impulse responses. Convolution with the audio signals is realized by non-uniformly partitioned convolution in the frequency domain. The filter partitioning is adapted to the update rates of the individual impulse response parts (DS, ER,LR). Parallelization strategies, network protocols and performance figures are presented.
URI: http://depositonce.tu-berlin.de/handle/11303/166
http://dx.doi.org/10.14279/depositonce-9
Issue Date: 18-Mar-2014
Date Available: 18-Mar-2014
Notes: This contribution was part of the EAA Joint Symposium on Auralization and Ambisonics in Berlin, 2014. Please cite the contribution according to this style: FirstName1 LastName1, FirstName2 LastName2, FirstName3 LastName3: "Title of the Article", in: Proc. of the EAA Joint Symposium on Auralization and Ambisonics, Berlin, 2014, pp. XXX-XXX, DOI: http://dx.doi.org/10.14279/depositonce-XXX
Appears in Collections:Technische Universität Berlin » Fakultäten & Zentralinstitute » Fakultät 1 Geistes- und Bildungswissenschaften » Institut für Sprache und Kommunikation » Fachgebiet Audiokommunikation » Proceedings of the EAA Joint Symposium on Auralization and Ambisonics 2014

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