Notice This is not the latest version of this item. The latest version can be found at:
Please use this identifier to cite or link to this item:
Main Title: GRAS - Ground Truth for Room Acoustical Simulation
Author(s): Aspöck, Lukas
Brinkmann, Fabian
Ackermann, David
Weinzierl, Stefan
Vorländer, Michael
Type: Audio
Language Code: en
Abstract: The Ground truth for Room Acoustical Simulation (GRAS) database contains eleven acoustical scenes that are intended for the evaluation of room acoustical simulation software. This comprises simple scenes that isolate certain acoustic phenomena, as well as complex environments of different shape and size. Each scene consists of (a) a scene description giving the room geometry, and the positions of the acoustic sources and receivers, (b) the corresponding source and receiver characteristics, (c) the description of the acoustic materials by means of absorption and scattering coefficients, and (d) the measured single channel and binaural impulse responses.
Issue Date: 14-Mar-2018
Date Available: 19-Mar-2018
DDC Class: 534 Schall und verwandte Schwingungen
Subject(s): Room acoustic simulation
virtual acoustic
Sponsor/Funder: DFG, FOR 1557, Simulation and Evaluation of Acoustical Environments (SEACEN)
Appears in Collections:FG Audiokommunikation » Research Data

Version History
Version Item Date Summary
2 10.14279/depositonce-6726.2 2019-05-15 14:09:15.007 Database update
1 10.14279/depositonce-6726 2018-03-19 12:22:09.0

This item is licensed under a Creative Commons License Creative Commons