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GRAS - Ground Truth for Room Acoustical Simulation

Aspöck, Lukas; Brinkmann, Fabian; Ackermann, David; Weinzierl, Stefan; Vorländer, Michael

The Ground truth for Room Acoustical Simulation (GRAS) database contains eleven acoustical scenes that are intended for the evaluation of room acoustical simulation software. This comprises simple scenes that isolate certain acoustic phenomena, as well as complex environments of different shape and size. Each scene consists of (a) a scene description giving the room geometry, and the positions of the acoustic sources and receivers, (b) the corresponding source and receiver characteristics, (c) the description of the acoustic materials by means of absorption and scattering coefficients, and (d) the measured single channel and binaural impulse responses.
Creative Commons Attribution ShareAlike 4.0 (CC BY-SA)Creative Commons Attribution ShareAlike 4.0 (CC BY-SA)Creative Commons Attribution ShareAlike 4.0 (CC BY-SA)

Version History

Now showing 1 - 3 of 3
VersionDateSummary
2020-10-06 13:27:52
Updated documentation, revised directory structure
2019-05-15 14:09:15
Database update
2018-03-19 12:22:09