Wang, Wei MinWolter, LarsLindow, KaiStark, Rainer2018-01-252018-01-252015https://depositonce.tu-berlin.de/handle/11303/7359http://dx.doi.org/10.14279/depositonce-6620Sustainability is characterized by complex interplay between economic, environmental and social aspects and a temporal dimension. The public perception is often mistakenly limited to single aspects due to deliberated influence by marketing or misuse. Reliable scientific articles usually address expert audience only. To create a broad public understanding knowledge has to be available and comprehensible. In the World Wide Web various concepts are applied to represent knowledge each utilizing different sets of media without interactive elements. To get an overall picture of sustainability an understanding of complex relationships is necessary. Non-interactive text based approaches lack the necessary capabilities to present this picture. This paper presents a graphical approach involving a simplified product configurator based on an ontology developed in the CRC1026. It embodies gamification elements to draw people's attention and uses ontological trees to illustrate relationships.en600 Technik, Technologiesustainabilityknowledge transfer to public audienceontologygamificationNachhaltigkeitWissentransferOntologieGraphical visualization of sustainable manufacturing aspects for knowledge transfer to public audienceArticle2212-8271Grafische Darstellung von Nachhaltigkeitsaspekten in der Produktentwicklung für den Wissentransfer in die breite Öffentlichkeit